Blood Knight: Newest Vampiric mid-range Class in Diablo Franchise. Check out its Skills, Legendary Items and Builds.

Diablo Immortal - New Class: Blood Knight

Diablo Immortal releases its first New Class in 10 Years: Blood Knight!

Learn about the newest mid-range vampiric Class: Blood Knight, its Skills, Legendary Items and Builds in this Comprehensive Guide.

Table of Contents

  • What are Blood Knights?

  • Is Blood Knight free to play at launch?

  • How to play as a Blood Knight?

  • Blood Knight mechanics overview

  • Blood Knight Legendary Items

  • Blood Knight Builds, Tips and Tricks

  • Crimson Plane - Limited-Time Event

  • Blood Knight Cosmetics

Blood Knight - Class overview

Blood Knight: Newest Vampiric mid-range Class in Diablo Franchise. Check out its Skills, Legendary Items and Builds.

What are Blood Knights?

According to the lore, Blood Knights are vampiric like creatures with supernatural powers, and the ability to shapeshift between human and monster.

“Is Blood Knight free to play at launch?”

Diablo Immortal’s Blood Knight Class is free to play for everyone.

For Players that want full gameplay immersion its worth mentioning that there are new VOs for the Blood Knight if you play a fresh character through the campaign.

“How to play as a Blood Knight?”

You will be able to play as a Blood Knight in the following ways:

  • Create a new character and select the Blood Knight class. There are unique character customization options available for the Blood Knight and their campaign dialogue is fully voiced.

  • You can Class Change to Blood Knight. The 7 day Class Change cooldown will be removed for the first 3 weeks after the Blood Knight’s release.

  • Enter the Crimson Plane, 3 week Limited-time Event from July 13, 3 a.m.–August 2, where everyone plays as the Blood Knight. (You’ll earn a Blood Knight cosmetic and Legendary Items from completing it more information further down the Blog Post)

If you want to learn how to Class Change in Diablo Immortal press or tap the Button below:

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Blood Knight mechanics overview

The Blood Knight is a mid-range Class with hybrid attack options that are either melee or ranged.

Blood Knight Skills

Blood Knight Primary Attack Skills:

Diablo Immortal Blood Knight Skills and Legendary Items

Ravage: Unleash a barrage of polearm thrusts and sweeps, dealing damage to an enemy and 25% as much to all other enemies.

Diablo Immortal Blood Knight Skills and Legendary Items
Diablo Immortal Blood Knight Skills and Legendary Items

Annihilation (Ultimate of Ravage): Enhance Ravage for 12 seconds, gaining an additional polearm in your off hand that increases your range and causes the final attack to knockback enemies. While empowered, Annihilation deals increased damage. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

Shadow’s Edge (Unlocked at Level 34): Wield a blade of pure shadow energy that can be used to slash at nearby enemies, dealing damage. If there are no nearby enemies the blade will be thrown a short distance, dealing damage.

Diablo Immortal Blood Knight Skills and Legendary Items

Shadow’s Embrace (Ultimate of Shadow’s Edge): Enhance Shadow's Edge for 12 seconds, throwing a volley of 5 shadow blades that penetrate enemies, dealing damage for each blade that strikes an enemy. You also gain a shield that absorbs damage equal to 20% of your maximum Life for 3 seconds.

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Blood Knight Additional Skills:

Diablo Immortal Blood Knight Skills and Legendary Items

Spear Flurry (Unlocked at Level 1): Channel a flurry of polearm attacks, dealing damage to enemies in front of you. Upon activation, if no enemies are nearby, you will dash forward a short distance before the onslaught begins. Using Spear Flurry slowly consumes its energy, which recovers while Spear Flurry is not in use.

Diablo Immortal Blood Knight Skills and Legendary Items

Wave of Blood (Level 1): Expel a wave of blood that knocks back enemies, dealing damage. Maximum 2 charges.

Diablo Immortal Blood Knight Skills and Legendary Items

Tendrils of Blood (Level 3): Shoot bloody tendrils into nearby enemies, dealing damage. Activate again to pull all afflicted enemies to you, dealing additional damage.

Diablo Immortal Blood Knight Skills and Legendary Items

Siphon of Blood (Level 8): Continually siphon blood from the prey around you, dealing damage to all nearby enemies while also healing yourself for 15% of the damage done. Using Siphon Blood slowly consumes its energy, which recovers while Siphon Blood is not in use.

Diablo Immortal Blood Knight Skills and Legendary Items

Sanguinate (Level 15): Liquefy into a bloody form for 2.5 seconds, increasing your Movement Speed by 50%. Activate again to coagulate your being and rush forward, dealing damage to enemies you pass through.

Diablo Immortal Blood Knight Skills and Legendary Items

Umbral Lance (Level 20): Hurl a lance of pure darkness that penetrates through enemies, dealing damage. Charging longer increases range, and damage.

Diablo Immortal Blood Knight Skills and Legendary Items

Swarm of Bats (Level 28): Call a cloud of bats to attack enemies for 8 seconds, continually dealing damage. The cloud of bats will pursue enemies and can be redirected by activating this skill again.

Diablo Immortal Blood Knight Skills and Legendary Items

Whirling Strike (Level 38): Whirl your polearm around you multiple times, dealing damage to nearby enemies. Maximum 2 charges.

Diablo Immortal Blood Knight Skills and Legendary Items

Mephitic Cloud (Level 44): Release a toxic cloud around you for 6 seconds that confuses enemies, causing monsters to attack each other and restricts targeting for players.

Diablo Immortal Blood Knight Skills and Legendary Items

Skewer (Level 44): Skewer an enemy with your polearm and then slam the enemy into the ground, dealing damage to all other nearby enemies and Stunning them for 3 seconds.

Diablo Immortal Blood Knight Skills and Legendary Items

Shroud of Night (Level 47): Shroud yourself and nearby allies in darkness for 8 seconds, causing shadowy apparitions of yourselves to emerge every 1.5 seconds to unleash a Primary Attack against your enemies.

Before you continue reading, feel free to check out the 4th Major Content Update that introduced new mechanics, Paragon boards, and difficulties below:

Diablo Immortal Blood Knight Skills and Legendary Items

Abomination (Level 50): Consume all your Anger to transform into an unholy abomination for 15 seconds, increasing your damage done and replacing your skills with Blood Rush and Shattering Fists. Generate Anger each time you damage an enemy with your Primary Attack or use a Skill.

Diablo Immortal Blood Knight Skills and Legendary Items

Blood Rush: Shed your mortal flesh and move forward a short distance, dealing damage to enemies in your path.

Diablo Immortal Blood Knight Skills and Legendary Items

Shattering Fists: Unleash a series of massive blows, dealing damage to all nearby enemies, with every third attack causing a knockback.

Diablo Immortal Blood Knight Skills and Legendary Items

Transfusion (Level 53): Fortify yourself or an ally with enriched blood, granting a shield for 3 seconds that absorbs damage. Additionally, harmful effects will be removed from the target player and they will become immune to harmful effects for the duration of the shield. Targeting an ally with Transfusion causes you to rush to their aid and cast Transfusion on both of you. Transfusion can be activated again one additional time within 5 seconds of the first cast.

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Blood Knight Legendary Items

All Blood Knight Legendary Items

60 new class-specific Legendary Items are released with the Blood Knight!

Chest:

  • Dereliction: Wave of Blood also reduces the Movement Speed of any enemies hit by 40% for 3 seconds.

  • Chiropteran Trade: Swarm of Bats damage increased 10%.

  • Count of the Eves: Whirling Strike also grants 5% damage reduction per enemy hit for 3 seconds. This effect stacks up to a maximum of 6 times.

  • Influencer: Shroud of Night now only empowers you, causing every other Primary Attack to conjure a shadowy apparition to attack enemies.

  • Layered Aims: Shroud of Night now empowers you and nearby allies, causing your Primary Attacks to mark enemies for death. The marks explode upon reaching 5 stacks dealing damage to the marked enemy.

  • Momentary Comfort: Shroud of Night now periodically conjures shadowy apparitions that grant shields to you and nearby allies.

  • No More Bygones: Sanguinate now also shatters enemy armor, increasing the damage they take by 10% for 3 seconds.

  • Rootvein Mail: Tendrils of Blood now tethers you to an enemy, Immobilizing you and Stunning them for up to 3 seconds. The blood tether continually deals damage to the linked enemy and can be broken at anytime by activating the skill again.

  • Ruin's Bindings: Tendrils of Blood now throws enemies to a targeted location, dealing damage and Stunning them.

  • Warmth and Likability: Wave of Blood maximum charges increased by 1.

Helm:

  • Cousin to Wildcats: Siphon Blood now Slows and binds nearby enemies to you. When Siphon Blood expires you expel a wave of blood, damaging and Stunning all nearby enemies that were still bound to you.

  • Gorger's Yawn: Wave of Blood range increased by 20%.

  • Heir of High Regions: Spear Flurry deals 15% increased damage to enemies suffering loss of control.

  • Horns of the Hexed: Siphon Blood is no longer Channeled and now moves with you, dealing damage and draining the life of nearby enemies.

  • Hush: Shroud of Night's duration increased by 30%.

  • Pain is Purpose: Siphon Blood now instantly drains the life of nearby enemies to grant yourself or an ally a shield that absorbs damage, but it no longer heals you. Shielding an ally will also grant you a shield.

  • Siren's Grin: Whirling Strike maximum charges increased by 1.

  • Voice of the Crescent: Shroud of Night also increases your Evasion Rating by 12%.

  • Vow of Trickery: Whirling Strike also blocks incoming projectiles.

  • Wightveil: Siphon Blood now absorbs the power from nearby enemies reducing their damage. Each affected enemy provides you with increased damage.

Main Hand:

  • Bardiche of Below: Whirling Strike now unleashes a blast, dealing damage to enemies caught in the path.

  • The Besalver: Skewer now causes you to leap into the air and slam into the target location, knocking enemies up and stunning them.

  • Blotniffe: Umbral Lance deals up to 20% increased damage, the further you are from the target.

  • Broken Corseque: When Siphon Blood damages the same enemy 3 times it causes them to hemorrhage, dealing additional damage.

  • Coiled Course: The final strike of the Ravage combo unleashes a wave of energy that deals damage to enemies.

  • Dire Calling: Whirling Strike is now infused with frost, Chilling enemies, reducing their Attack and Movement Speed.

  • Red Concord: Whirling Strike now combusts, causing enemies to Burn.

  • Reverent Hunter: Siphon Blood also slows enemy Movement Speed by 30%, absorbing their vigor, and increases your Movement Speed by 10%, up to 30%.

  • Sawtooth: Skewer now causes you to sprint forward while dragging your spear. Release the skill to knock your enemy up in the air.

  • Toothdrinker: Whirling Strike now sweeps your polearm in front of you, damaging, Slowing and pulling enemies to the side.

Off-Hand:

  • Ageless Cross: Umbral Lance now causes shadow spears to randomly fall from the sky within an area, dealing damage to enemies.

  • Blood Theriac: Umbral Lance now throws a shadow lance forward into the ground, damaging enemies in its path. Activate again to rush the polearm, Stunning and dealing additional damage to any enemies in your path.

  • Hanging Chalice: After Shadow's Edge hits an enemy, two blades ricochet out randomly targeting nearby enemies, dealing damage to them.

  • Idol of Opulence: Wave of Blood now releases a bloody explosion, damaging, knocking back and Stunning enemies within the area.

  • Mercy's Plight: Shadow's Edge now marks enemies, causing them to erupt for additional damage, when reaching 4 marks.

  • Peer of the Cursed: Wave of Blood now creates a well of death that Slows enemies within until they are Immobilized.

  • Pinch Point: Wave of Blood now unleashes an eruption of blood around you, dealing damage and knocking up nearby enemies.

  • Sprig of Hawthorn: Skewer also increases your damage done by 10% for 4 seconds.

  • Wardstone: Umbral Lance now conjures a giant void spear that falls from the sky, damaging, knocking back and Stunning enemies within the area.

  • Woundwell: Umbral Lance now throws multiple spears in an arc.

Pants:

  • Castellatia: Sanguinate's second activation now causes you to burst into the air, damaging, knocking up and stunning nearby enemies.

  • Faces of Fading Mirth: Swarm of Bats now also poisons enemies, causing them to take continual damage for 3 seconds.

  • Journey's End: While Abomination is active, defeating an enemy heals you for 5% of your Life, up to a maximum of 80% Life restored during your transformation.

  • Lianor's Misgivings: Mephetic Cloud duration increased by 30%.

  • Made to Wander: Spear Flurry now causes you to Dash forward, damaging all enemies in your path. Spear Flurry can be activated again up to 2 additional times.

  • Nightflayer: While you remain inside Mephitic Cloud, your Attack and Movement Speed are increased by 10%.

  • Overrun: Spear Flurry now knocks enemies into the air.

  • Oversight: Swarm of Bats now also heals you for 15% of the damage it deals.

  • Relent Not: Spear Flurry now causes you to run forward, damaging and knocking back all enemies in your path.

  • Reliable Peril: Abomination also conjures an unholy aura around you for the duration of your transformation, dealing damage every second to nearby enemies.

Shoulders:

  • Bats and Men Both: Swarm of Bats now unleashes a barrage of bats, damaging enemies in their path.

  • Bright Arrival: While Abomination is active, defeating an enemy increases the remaining duration of Abomination by .4 seconds, up to a maximum increase of 4.8 seconds.

  • Consent to Ecstasy: While Abomination is active, defeating an enemy grants you Abomination's Might increasing your damage done by 3%, up to a maximum of 15% during your transformation.

  • Dismal Figure: Mephitic Cloud also causes harmful effects to last 30% longer.

  • Empress Pariah: Siphon Blood also converts 6% of the damage done into an absorb shield.

  • Evil Thoughts: Umbral Lance maximum charges increased by 1.

  • Fernam's Birthmantle: Spear Flurry also causes enemies to Bleed for 3 seconds, dealing additional damage.

  • The Numbing Edge: Siphon Blood now also deals 20% increased damage to enemies suffering from continual damage effects.

  • Solemn Snare: Swarm of Bats now shrouds you in a fog of blood mist, increasing your Movement Speed and making you untargetable while also dealing damage to nearby enemies.

  • Swarmspeaker: Swarm of Bats now engulfs you in a cloud of bats, continually damaging to nearby enemies.

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Crimson Plane - Blood Knight Event

Available from July 13, 3 a.m.–August 2, 3 a.m. server time.

Diablo Blood Knight Event Crimson Plane

Crimson Plane is a 3 week limited-time event where players can try the new Blood Knight Class.

Crimson Plane is a 15-floor gauntlet where you start without your usual gear, gems, and skills. At the beginning, you will be provided with a set of pre-selected skills for the Blood Knight. Advancing through each round will reward you with new gear, and event currency that can be used to upgrade your level, rewards, heal your character or buy new items at the beginning of each floor.

After finishing the the Crimson Plane, all the gear you’ve collected will dissapear.

Rewards:

Finishing the 15th Floor without dying more than 5 times earns you Legendary Items.

Every 5 floors completed will earn bonus rewards for your current Class. These rewards reset weekly:

  • Floor 5: Chaotic Chest.

  • Floor 10: Chaotic Chest.

  • Floor 15: Chaotic Chest and a random Legendary item.

Completing a new task each day for 7 days will progress toward milestone rewards:

  • Complete 2 tasks: 10 Aspirant’s Keys.

  • Complete 4 tasks: 1 Telluric Pearl.

  • Complete 6 tasks: 1 Legendary Crest.

  • Complete 7 tasks: Horadric Legacy Sanguine Cosmetic.

the Crimson Plane is available from July 13, 3 a.m.–August 2, 3 a.m. server time.

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Blood Knight Cosmetics

Diablo Immortal New Class Blood Knight Cosmetics

*Cosmetics purchased prior to blood knight will not be available for the Blood Knight.

*Children of Lilith cross-class cosmetic will be the only pre-available Skin for the Blood Knight.

Any Cosmetic that releases from now onwards will include a version for the Blood Knight.

Blood Knight Cosmetics

Here are a couple of Blood Knight cosmetics available in Diablo Immortal.

  • Anointed Immortal (Armor and Weapon)

  • Blood Rebirth (Armor, Weapon, and Portal)

  • Bronze Wardens (Armor, Weapon, and Portal)

  • Children of Inarius (Armor, Weapon, and Portal)

  • Exalted Immortal (Armor and Weapon)

  • Hatred's Heritage (Armor, Weapon, and Portal)

  • Inferno Within (Weapon)

  • Scions of the Storm Argent (Armor, Weapon, and Portal)

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Blood Knight Builds

Last but no least we’ll end up this Diablo Immortal: Blood Knight Guide with some helpful Builds if you’re just starting to play the New Class.

Youtuber ECHO Gaming Diablo highlights one his newly found build for the Blood Knight Class.

In his video Blood Knight Build and Impressions you can get a better understanding on how the class feels like and what it has to offer.

Other Blood Knight builds to consider:

Open World Farm builds:

PvP Battleground build:

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